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O:9:\"MagpieRSS\":22:{s:6:\"parser\";i:0;s:12:\"current_item\";a:0:{}s:5:\"items\";a:10:{i:0;a:12:{s:5:\"title\";s:27:\"Release Notes for 10/9/2019\";s:4:\"link\";s:56:\"https://blog.counter-strike.net/index.php/2019/10/25773/\";s:7:\"pubdate\";s:31:\"Wed, 09 Oct 2019 23:36:16 +0000\";s:2:\"dc\";a:1:{s:7:\"creator\";s:8:\"csgo_ido\";}s:8:\"category\";s:7:\"Updates\";s:4:\"guid\";s:40:\"https://blog.counter-strike.net/?p=25773\";s:11:\"description\";s:329:\"[ MISC ] – As an onboarding experiment, some new users will be restricted to Casual and/or Deathmatch until they reach Private Rank 2. – Fixed the XP progress bar not filling to the end when ranking up. – Improved shutdown sequence of official servers when rolling over to the latest version. [ MAPS ] […]\";s:7:\"content\";a:1:{s:7:\"encoded\";s:1621:\"

[ MISC ]

– As an onboarding experiment, some new users will be restricted to Casual and/or Deathmatch until they reach Private Rank 2.
– Fixed the XP progress bar not filling to the end when ranking up.
– Improved shutdown sequence of official servers when rolling over to the latest version.

[ MAPS ]

Dust II
-Fix for VPhysics Displacement bug

Nuke
-Fix for VPhysics Displacement bug
-Removed invisible collision that could block shots between ramp and toxic on Bombsite B

Vertigo
-Post-Major gameplay update:

-Bombsite A:
–Removed forklift at bottom of lower A ramp
–Tightened doorway leading to lower A ramp slightly
–Closed gap in wooden fence by A site crane
–Added new side-path from scaffolding to A site
–Made scaffolding wider
–Removed lower exit from scaffolding
–Closed one of the exits from CT elevator room to A site
–Moved drywall stack in exit from elevator room to A site
–Widened tall cover on A site

-Bombsite B:
–Widened entrance to B site from CT spawn
–Added blockers to ends of outer walkway around B site

-Other:
–Removed dark cubby by HVACs near T spawn
–Removed door in mid, cleaned up mid geometry
–Blocked gap in sandbags on lower A ramp
–Re-colored bombsite boxes to red
–Sliced corner in top mid
–Removed boxes in CT spawn
–Brightened interior lights overall

\";}s:7:\"post-id\";s:5:\"25773\";s:7:\"summary\";s:329:\"[ MISC ] – As an onboarding experiment, some new users will be restricted to Casual and/or Deathmatch until they reach Private Rank 2. – Fixed the XP progress bar not filling to the end when ranking up. – Improved shutdown sequence of official servers when rolling over to the latest version. [ MAPS ] […]\";s:12:\"atom_content\";s:1621:\"

[ MISC ]

– As an onboarding experiment, some new users will be restricted to Casual and/or Deathmatch until they reach Private Rank 2.
– Fixed the XP progress bar not filling to the end when ranking up.
– Improved shutdown sequence of official servers when rolling over to the latest version.

[ MAPS ]

Dust II
-Fix for VPhysics Displacement bug

Nuke
-Fix for VPhysics Displacement bug
-Removed invisible collision that could block shots between ramp and toxic on Bombsite B

Vertigo
-Post-Major gameplay update:

-Bombsite A:
–Removed forklift at bottom of lower A ramp
–Tightened doorway leading to lower A ramp slightly
–Closed gap in wooden fence by A site crane
–Added new side-path from scaffolding to A site
–Made scaffolding wider
–Removed lower exit from scaffolding
–Closed one of the exits from CT elevator room to A site
–Moved drywall stack in exit from elevator room to A site
–Widened tall cover on A site

-Bombsite B:
–Widened entrance to B site from CT spawn
–Added blockers to ends of outer walkway around B site

-Other:
–Removed dark cubby by HVACs near T spawn
–Removed door in mid, cleaned up mid geometry
–Blocked gap in sandbags on lower A ramp
–Re-colored bombsite boxes to red
–Sliced corner in top mid
–Removed boxes in CT spawn
–Brightened interior lights overall

\";s:14:\"date_timestamp\";i:1570664176;}i:1;a:12:{s:5:\"title\";s:27:\"Release Notes for 10/7/2019\";s:4:\"link\";s:56:\"https://blog.counter-strike.net/index.php/2019/10/25710/\";s:7:\"pubdate\";s:31:\"Tue, 08 Oct 2019 00:22:27 +0000\";s:2:\"dc\";a:1:{s:7:\"creator\";s:8:\"csgo_ido\";}s:8:\"category\";s:7:\"Updates\";s:4:\"guid\";s:40:\"https://blog.counter-strike.net/?p=25710\";s:11:\"description\";s:342:\"[ DEATHMATCH ] – Players now get a Healthshot for every 3-kill streak, if they don’t already have one. [ UI ] – Added winners of all CS:GO Major Championships to the watch tab. – Fixed a UI issue where non-Prime players appeared as Prime on ‘Looking to Play’ tab. – Friendly fire warning on […]\";s:7:\"content\";a:1:{s:7:\"encoded\";s:908:\"

[ DEATHMATCH ]

– Players now get a Healthshot for every 3-kill streak, if they don’t already have one.

[ UI ]

– Added winners of all CS:GO Major Championships to the watch tab.
– Fixed a UI issue where non-Prime players appeared as Prime on ‘Looking to Play’ tab.
– Friendly fire warning on crosshair is no longer tied to default crosshair and is now a separate option.
– When holding a knife, the default crosshair will now behave like other crosshairs.
– Fixed the purchase button for coupons being invisible in some cases.

[ MISC ]

– Added logaddress_add_http_delayed command which allows tournament operators to delay http log data for subscribers.
– Added most recently completed match token to the help site match history authentication code page for convenience.

\";}s:7:\"post-id\";s:5:\"25710\";s:7:\"summary\";s:342:\"[ DEATHMATCH ] – Players now get a Healthshot for every 3-kill streak, if they don’t already have one. [ UI ] – Added winners of all CS:GO Major Championships to the watch tab. – Fixed a UI issue where non-Prime players appeared as Prime on ‘Looking to Play’ tab. – Friendly fire warning on […]\";s:12:\"atom_content\";s:908:\"

[ DEATHMATCH ]

– Players now get a Healthshot for every 3-kill streak, if they don’t already have one.

[ UI ]

– Added winners of all CS:GO Major Championships to the watch tab.
– Fixed a UI issue where non-Prime players appeared as Prime on ‘Looking to Play’ tab.
– Friendly fire warning on crosshair is no longer tied to default crosshair and is now a separate option.
– When holding a knife, the default crosshair will now behave like other crosshairs.
– Fixed the purchase button for coupons being invisible in some cases.

[ MISC ]

– Added logaddress_add_http_delayed command which allows tournament operators to delay http log data for subscribers.
– Added most recently completed match token to the help site match history authentication code page for convenience.

\";s:14:\"date_timestamp\";i:1570494147;}i:2;a:12:{s:5:\"title\";s:27:\"Release Notes for 10/2/2019\";s:4:\"link\";s:56:\"https://blog.counter-strike.net/index.php/2019/10/25707/\";s:7:\"pubdate\";s:31:\"Wed, 02 Oct 2019 23:46:28 +0000\";s:2:\"dc\";a:1:{s:7:\"creator\";s:8:\"csgo_ido\";}s:8:\"category\";s:7:\"Updates\";s:4:\"guid\";s:40:\"https://blog.counter-strike.net/?p=25707\";s:11:\"description\";s:357:\"[ MAPS ] – Mirage and Cache are now available for Scrimmage Matchmaking. – Breach has been removed from Scrimmage Matchmaking. – Ruby has been removed from official game servers. [ MISC ] – The X-Ray P250 Package is now available for purchase. This package contains a single custom painted P250. – The French one-time […]\";s:7:\"content\";a:1:{s:7:\"encoded\";s:667:\"

[ MAPS ]

– Mirage and Cache are now available for Scrimmage Matchmaking.
– Breach has been removed from Scrimmage Matchmaking.
– Ruby has been removed from official game servers.

[ MISC ]

– The X-Ray P250 Package is now available for purchase. This package contains a single custom painted P250.
– The French one-time exclusive non-tradable P250 | X-Ray weapon has been converted to Genuine Quality.
– Updated dedicated servers Steam client library to the latest version.
– Added ‘New’ Settings tab that highlights recently added or changed game options.

\";}s:7:\"post-id\";s:5:\"25707\";s:7:\"summary\";s:357:\"[ MAPS ] – Mirage and Cache are now available for Scrimmage Matchmaking. – Breach has been removed from Scrimmage Matchmaking. – Ruby has been removed from official game servers. [ MISC ] – The X-Ray P250 Package is now available for purchase. This package contains a single custom painted P250. – The French one-time […]\";s:12:\"atom_content\";s:667:\"

[ MAPS ]

– Mirage and Cache are now available for Scrimmage Matchmaking.
– Breach has been removed from Scrimmage Matchmaking.
– Ruby has been removed from official game servers.

[ MISC ]

– The X-Ray P250 Package is now available for purchase. This package contains a single custom painted P250.
– The French one-time exclusive non-tradable P250 | X-Ray weapon has been converted to Genuine Quality.
– Updated dedicated servers Steam client library to the latest version.
– Added ‘New’ Settings tab that highlights recently added or changed game options.

\";s:14:\"date_timestamp\";i:1570059988;}i:3;a:12:{s:5:\"title\";s:27:\"Release Notes for 9/30/2019\";s:4:\"link\";s:56:\"https://blog.counter-strike.net/index.php/2019/09/25667/\";s:7:\"pubdate\";s:31:\"Tue, 01 Oct 2019 00:07:35 +0000\";s:2:\"dc\";a:1:{s:7:\"creator\";s:8:\"csgo_ido\";}s:8:\"category\";s:7:\"Updates\";s:4:\"guid\";s:40:\"https://blog.counter-strike.net/?p=25667\";s:11:\"description\";s:360:\"[ FRANCE ] – Introducing the X-ray Scanner for users in France: — The X-ray Scanner allows users to reveal the item inside any container. — Each user’s x-ray scanner comes preloaded with a one-time exclusive non-tradable item—the P250 | X-Ray. — Users in France must first claim this item to use the x-ray scanner […]\";s:7:\"content\";a:1:{s:7:\"encoded\";s:843:\"

[ FRANCE ]

– Introducing the X-ray Scanner for users in France:

— The X-ray Scanner allows users to reveal the item inside any container.
— Each user’s x-ray scanner comes preloaded with a one-time exclusive non-tradable item—the P250 | X-Ray.
— Users in France must first claim this item to use the x-ray scanner again.

In France, every container must first be placed into the X-ray Scanner to reveal the item inside before purchasing a key. The X-ray Scanner will consume the container and reveal the item inside. To use the X-ray Scanner again, the revealed item must be claimed; it is not possible to scan another Container without claiming the revealed item.

In France containers can no longer be purchased from Steam Community Market, but can still be sold.

\";}s:7:\"post-id\";s:5:\"25667\";s:7:\"summary\";s:360:\"[ FRANCE ] – Introducing the X-ray Scanner for users in France: — The X-ray Scanner allows users to reveal the item inside any container. — Each user’s x-ray scanner comes preloaded with a one-time exclusive non-tradable item—the P250 | X-Ray. — Users in France must first claim this item to use the x-ray scanner […]\";s:12:\"atom_content\";s:843:\"

[ FRANCE ]

– Introducing the X-ray Scanner for users in France:

— The X-ray Scanner allows users to reveal the item inside any container.
— Each user’s x-ray scanner comes preloaded with a one-time exclusive non-tradable item—the P250 | X-Ray.
— Users in France must first claim this item to use the x-ray scanner again.

In France, every container must first be placed into the X-ray Scanner to reveal the item inside before purchasing a key. The X-ray Scanner will consume the container and reveal the item inside. To use the X-ray Scanner again, the revealed item must be claimed; it is not possible to scan another Container without claiming the revealed item.

In France containers can no longer be purchased from Steam Community Market, but can still be sold.

\";s:14:\"date_timestamp\";i:1569888455;}i:4;a:12:{s:5:\"title\";s:27:\"Release Notes for 9/25/2019\";s:4:\"link\";s:56:\"https://blog.counter-strike.net/index.php/2019/09/25640/\";s:7:\"pubdate\";s:31:\"Wed, 25 Sep 2019 23:01:19 +0000\";s:2:\"dc\";a:1:{s:7:\"creator\";s:10:\"csgo_brian\";}s:8:\"category\";s:11:\"Updatescsgo\";s:4:\"guid\";s:40:\"https://blog.counter-strike.net/?p=25640\";s:11:\"description\";s:385:\"[MISC] – Berlin 2019 tournament items are no longer available for purchase. – Enabled display of overhead equipment for teammates by default. – Fixed simulated grenade trajectory preview ending one tick too soon. – Fixed water sounds to not play for simulated grenade trajectory previews. – Fixed a bug in deathmatch AI where bots wouldn’t […]\";s:7:\"content\";a:1:{s:7:\"encoded\";s:458:\"

[MISC]
– Berlin 2019 tournament items are no longer available for purchase.
– Enabled display of overhead equipment for teammates by default.
– Fixed simulated grenade trajectory preview ending one tick too soon.
– Fixed water sounds to not play for simulated grenade trajectory previews.
– Fixed a bug in deathmatch AI where bots wouldn’t shoot breakable items in certain situations.

\";}s:7:\"post-id\";s:5:\"25640\";s:7:\"summary\";s:385:\"[MISC] – Berlin 2019 tournament items are no longer available for purchase. – Enabled display of overhead equipment for teammates by default. – Fixed simulated grenade trajectory preview ending one tick too soon. – Fixed water sounds to not play for simulated grenade trajectory previews. – Fixed a bug in deathmatch AI where bots wouldn’t […]\";s:12:\"atom_content\";s:458:\"

[MISC]
– Berlin 2019 tournament items are no longer available for purchase.
– Enabled display of overhead equipment for teammates by default.
– Fixed simulated grenade trajectory preview ending one tick too soon.
– Fixed water sounds to not play for simulated grenade trajectory previews.
– Fixed a bug in deathmatch AI where bots wouldn’t shoot breakable items in certain situations.

\";s:14:\"date_timestamp\";i:1569452479;}i:5;a:12:{s:5:\"title\";s:27:\"Release Notes for 9/19/2019\";s:4:\"link\";s:56:\"https://blog.counter-strike.net/index.php/2019/09/25573/\";s:7:\"pubdate\";s:31:\"Thu, 19 Sep 2019 22:30:22 +0000\";s:2:\"dc\";a:1:{s:7:\"creator\";s:8:\"csgo_ido\";}s:8:\"category\";s:7:\"Updates\";s:4:\"guid\";s:40:\"https://blog.counter-strike.net/?p=25573\";s:11:\"description\";s:392:\"[ MISC ] – New console commands for practicing grenades and perfecting grenade trajectories: — cl_grenadepreview: show a live update of the grenade’s trajectory while the pin is pulled. — cl_sim_grenade_trajectory : Freeze the trajectory of the currently equipped grenade for the specified number of seconds. Useful for studying the path of long range smokes […]\";s:7:\"content\";a:1:{s:7:\"encoded\";s:669:\"

[ MISC ]

– New console commands for practicing grenades and perfecting grenade trajectories:
— cl_grenadepreview: show a live update of the grenade’s trajectory while the pin is pulled.
— cl_sim_grenade_trajectory : Freeze the trajectory of the currently equipped grenade for the specified number of seconds. Useful for studying the path of long range smokes that go out of view.
–sv_rethrow_last_grenade: Recreate the last grenade thrown on this server. Useful for testing the same flash against multiple positions.

– Fixed deathmatch behavior tree to support FFA matches.

\";}s:7:\"post-id\";s:5:\"25573\";s:7:\"summary\";s:392:\"[ MISC ] – New console commands for practicing grenades and perfecting grenade trajectories: — cl_grenadepreview: show a live update of the grenade’s trajectory while the pin is pulled. — cl_sim_grenade_trajectory : Freeze the trajectory of the currently equipped grenade for the specified number of seconds. Useful for studying the path of long range smokes […]\";s:12:\"atom_content\";s:669:\"

[ MISC ]

– New console commands for practicing grenades and perfecting grenade trajectories:
— cl_grenadepreview: show a live update of the grenade’s trajectory while the pin is pulled.
— cl_sim_grenade_trajectory : Freeze the trajectory of the currently equipped grenade for the specified number of seconds. Useful for studying the path of long range smokes that go out of view.
–sv_rethrow_last_grenade: Recreate the last grenade thrown on this server. Useful for testing the same flash against multiple positions.

– Fixed deathmatch behavior tree to support FFA matches.

\";s:14:\"date_timestamp\";i:1568932222;}i:6;a:12:{s:5:\"title\";s:27:\"Release Notes for 9/17/2019\";s:4:\"link\";s:56:\"https://blog.counter-strike.net/index.php/2019/09/25513/\";s:7:\"pubdate\";s:31:\"Wed, 18 Sep 2019 00:55:59 +0000\";s:2:\"dc\";a:1:{s:7:\"creator\";s:10:\"csgo_brian\";}s:8:\"category\";s:11:\"Updatescsgo\";s:4:\"guid\";s:40:\"https://blog.counter-strike.net/?p=25513\";s:11:\"description\";s:386:\"[ MISC ] – Updated engraving on the Major Champions and Major Finalists trophies. – Fixed rare cases of showing an uninitialized MVP panel. – Several stability improvements. [ SDK ] – Users can now create a game authentication code allowing third-party websites and applications to access their match history. – Website and application developers […]\";s:7:\"content\";a:1:{s:7:\"encoded\";s:562:\"

[ MISC ]
– Updated engraving on the Major Champions and Major Finalists trophies.
– Fixed rare cases of showing an uninitialized MVP panel.
– Several stability improvements.

[ SDK ]
– Users can now create a game authentication code allowing third-party websites and applications to access their match history.
– Website and application developers can find more information here:
– https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Access_Match_History

\";}s:7:\"post-id\";s:5:\"25513\";s:7:\"summary\";s:386:\"[ MISC ] – Updated engraving on the Major Champions and Major Finalists trophies. – Fixed rare cases of showing an uninitialized MVP panel. – Several stability improvements. [ SDK ] – Users can now create a game authentication code allowing third-party websites and applications to access their match history. – Website and application developers […]\";s:12:\"atom_content\";s:562:\"

[ MISC ]
– Updated engraving on the Major Champions and Major Finalists trophies.
– Fixed rare cases of showing an uninitialized MVP panel.
– Several stability improvements.

[ SDK ]
– Users can now create a game authentication code allowing third-party websites and applications to access their match history.
– Website and application developers can find more information here:
– https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Access_Match_History

\";s:14:\"date_timestamp\";i:1568768159;}i:7;a:12:{s:5:\"title\";s:27:\"Release Notes for 9/16/2019\";s:4:\"link\";s:56:\"https://blog.counter-strike.net/index.php/2019/09/25510/\";s:7:\"pubdate\";s:31:\"Mon, 16 Sep 2019 23:09:47 +0000\";s:2:\"dc\";a:1:{s:7:\"creator\";s:10:\"csgo_brian\";}s:8:\"category\";s:7:\"Updates\";s:4:\"guid\";s:40:\"https://blog.counter-strike.net/?p=25510\";s:11:\"description\";s:388:\"[ MISC ] – Updated deathmatch bots with an experimental decision framework based on behavior trees. – Fixed picking up weapons embedded in playerclip brushes. – Allow fps_max setting as low as 49 for PAL 50 Hz production pipelines. – Allow Overwatch-style GOTV demo files playback using anonsuspect parameter to playdemo command. — Example command: […]\";s:7:\"content\";a:1:{s:7:\"encoded\";s:564:\"

[ MISC ]
– Updated deathmatch bots with an experimental decision framework based on behavior trees.
– Fixed picking up weapons embedded in playerclip brushes.
– Allow fps_max setting as low as 49 for PAL 50 Hz production pipelines.
– Allow Overwatch-style GOTV demo files playback using anonsuspect parameter to playdemo command.
— Example command: playdemo myfile.dem 76540440404404 anonsuspect
– Several game stability fixes.

[ MAPS ]
– Updated radar for Vertigo.

\";}s:7:\"post-id\";s:5:\"25510\";s:7:\"summary\";s:388:\"[ MISC ] – Updated deathmatch bots with an experimental decision framework based on behavior trees. – Fixed picking up weapons embedded in playerclip brushes. – Allow fps_max setting as low as 49 for PAL 50 Hz production pipelines. – Allow Overwatch-style GOTV demo files playback using anonsuspect parameter to playdemo command. — Example command: […]\";s:12:\"atom_content\";s:564:\"

[ MISC ]
– Updated deathmatch bots with an experimental decision framework based on behavior trees.
– Fixed picking up weapons embedded in playerclip brushes.
– Allow fps_max setting as low as 49 for PAL 50 Hz production pipelines.
– Allow Overwatch-style GOTV demo files playback using anonsuspect parameter to playdemo command.
— Example command: playdemo myfile.dem 76540440404404 anonsuspect
– Several game stability fixes.

[ MAPS ]
– Updated radar for Vertigo.

\";s:14:\"date_timestamp\";i:1568675387;}i:8;a:12:{s:5:\"title\";s:27:\"Release Notes for 8/29/2019\";s:4:\"link\";s:56:\"https://blog.counter-strike.net/index.php/2019/08/25353/\";s:7:\"pubdate\";s:31:\"Wed, 28 Aug 2019 22:29:13 +0000\";s:2:\"dc\";a:1:{s:7:\"creator\";s:10:\"csgo_brian\";}s:8:\"category\";s:11:\"Updatescsgo\";s:4:\"guid\";s:40:\"https://blog.counter-strike.net/?p=25353\";s:11:\"description\";s:371:\"[MISC] – Fixed a bug which allowed changing certain development-only material settings at game launch. – Fixed context menu of match streams being too large and sometimes not fitting on screen. – Main menu news images should now load more reliably when running under Perfect World launcher. – Community game servers can no longer display […]\";s:7:\"content\";a:1:{s:7:\"encoded\";s:432:\"

[MISC]
– Fixed a bug which allowed changing certain development-only material settings at game launch.
– Fixed context menu of match streams being too large and sometimes not fitting on screen.
– Main menu news images should now load more reliably when running under Perfect World launcher.
– Community game servers can no longer display unsafe html in disconnection messages.

\";}s:7:\"post-id\";s:5:\"25353\";s:7:\"summary\";s:371:\"[MISC] – Fixed a bug which allowed changing certain development-only material settings at game launch. – Fixed context menu of match streams being too large and sometimes not fitting on screen. – Main menu news images should now load more reliably when running under Perfect World launcher. – Community game servers can no longer display […]\";s:12:\"atom_content\";s:432:\"

[MISC]
– Fixed a bug which allowed changing certain development-only material settings at game launch.
– Fixed context menu of match streams being too large and sometimes not fitting on screen.
– Main menu news images should now load more reliably when running under Perfect World launcher.
– Community game servers can no longer display unsafe html in disconnection messages.

\";s:14:\"date_timestamp\";i:1567031353;}i:9;a:12:{s:5:\"title\";s:27:\"Release Notes for 8/19/2019\";s:4:\"link\";s:56:\"https://blog.counter-strike.net/index.php/2019/08/25188/\";s:7:\"pubdate\";s:31:\"Mon, 19 Aug 2019 23:48:51 +0000\";s:2:\"dc\";a:1:{s:7:\"creator\";s:10:\"csgo_brian\";}s:8:\"category\";s:7:\"Updates\";s:4:\"guid\";s:40:\"https://blog.counter-strike.net/?p=25188\";s:11:\"description\";s:392:\"[ BERLIN 2019 ] – Updated autograph stickers for dexter, VINI, ableJ, KSCERATO, yuurih, ANGE1. [ LINUX ] – Updated Linux dedicated servers Steam Client layer to the latest version which significantly improves TCP reconnect timeout in case of upstream connection drop. [ MISC ] – Added client-side settings to limit incoming invite sounds: cl_invites_only_mainmenu, […]\";s:7:\"content\";a:1:{s:7:\"encoded\";s:629:\"

[ BERLIN 2019 ]
– Updated autograph stickers for dexter, VINI, ableJ, KSCERATO, yuurih, ANGE1.

[ LINUX ]
– Updated Linux dedicated servers Steam Client layer to the latest version which significantly improves TCP reconnect timeout in case of upstream connection drop.

[ MISC ]
– Added client-side settings to limit incoming invite sounds: cl_invites_only_mainmenu, cl_invites_only_friends.

[ MAPS ]
– Recompiled Nuke to fix several lighting problems on static props.
– Recompiled Overpass with an additional clipbrush at the back of A site.

\";}s:7:\"post-id\";s:5:\"25188\";s:7:\"summary\";s:392:\"[ BERLIN 2019 ] – Updated autograph stickers for dexter, VINI, ableJ, KSCERATO, yuurih, ANGE1. [ LINUX ] – Updated Linux dedicated servers Steam Client layer to the latest version which significantly improves TCP reconnect timeout in case of upstream connection drop. [ MISC ] – Added client-side settings to limit incoming invite sounds: cl_invites_only_mainmenu, […]\";s:12:\"atom_content\";s:629:\"

[ BERLIN 2019 ]
– Updated autograph stickers for dexter, VINI, ableJ, KSCERATO, yuurih, ANGE1.

[ LINUX ]
– Updated Linux dedicated servers Steam Client layer to the latest version which significantly improves TCP reconnect timeout in case of upstream connection drop.

[ MISC ]
– Added client-side settings to limit incoming invite sounds: cl_invites_only_mainmenu, cl_invites_only_friends.

[ MAPS ]
– Recompiled Nuke to fix several lighting problems on static props.
– Recompiled Overpass with an additional clipbrush at the back of A site.

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